Marvel Spider Man Pc Controls

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LEGO® Marvel™ Super Heroes: Universe in Peril features an original story crossing the entire Marvel Universe. Take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world! GAME FEATURES:. Over 91 playable characters. Be Spider-Man – After eight years behind the mask, Peter Parker is a crime-fighting master. Feel the full power of a more experienced Spider-Man with improvisational combat, dynamic acrobatics, fluid urban traversal, and environmental interactions. A rookie no longer, this is the most masterful Spider-Man you’ve ever played. The Ultimate Guide to the Ultimate Spider-Man Game Dedicated to the memory of Stan Lee (1922-2018) Hey there, true believers, and welcome to my guide for Marvel's Spider-Man for the PlayStation 4. Playing as everybody's favorite wall crawler has never been this much fun, and with.

Spider-Man: The Movie
Developers
Windows
Publishers
Release dates
WindowsApril 14, 2002
  • 1Availability
  • 2Essential improvements
  • 3Game data
  • 6Audio settings
  • 8Issues Fixed
  • 9Issues Unresolved
  • 10Other information
⤏ Go to series page
Subseries of Marvel
Spider-Man (1986)1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge!1989
The Amazing Spider-Man1990
Spider-Man & Venom: Separation Anxiety1995
Spider-Man: The Sinister Six1996
Spider-Man2001
Spider-Man: The Movie2002
Spider-Man 2: The Game2004
Ultimate Spider-Man2005
Spider-Man 32007
Spider-Man: Friend or Foe2007
Spider-Man: Web of Shadows2008
Spider-Man: Shattered Dimensions2010
The Amazing Spider-Man (2012)2012
The Amazing Spider-Man 22014
Spider-Man: Homecoming - Virtual Reality Experience2017
Spider-Man: Far From Home Virtual Reality2019

Availability[edit]

SourceDRMNotesKeysOS
Retail Disc 2 is used for check. (also used for FMV cutscenes if not fully installed.)

Demos[edit]

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to <path-to-game>movies
  2. Delete or rename ACTIVISN.bik, GrayMatr.bik, Origin1.bik and Treyarch.bik.

Patches[edit]

Patch 1.3 is the last patch and resolves a number of issues.

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Windows <path-to-game>game.ini[Note 1]

Save game data location[edit]

SystemLocation
Windows <path-to-game>SavedGames0[Note 1]

Video settings[edit]

Marvel
Graphics featureStateWSGFNotes
Widescreen resolution See the WSGF entry.
Multi-monitor
Ultra-widescreen See the WSGF entry.
4K Ultra HD See the WSGF entry.
Field of view (FOV)
WindowedSee the glossary page for potential workarounds.
Borderless fullscreen windowedSee the glossary page for potential workarounds.
Anisotropic filtering (AF)See the glossary page for potential workarounds.
Anti-aliasing (AA)MSAA can be forced through the graphics card control panel.
Vertical sync (Vsync)See the glossary page for potential workarounds.
60 FPSFMVs are locked at 30 FPS.
120+ FPS

Input settings[edit]

Keyboard and mouseStateNotes
Remapping
Mouse accelerationStrong mouse acceleration in-game. Can't be disabled.
Mouse sensitivityLow, Medium, High settings.
Mouse input in menusNo mouse acceleration in menus.
Mouse Y-axis inversion
Controller
Controller supportUses DirectInput and won't recognize all XInput inputs. If your controller has a DirectInput mode, use that. If not, see Game doesn't recognize all inputs from XInput controller.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio featureStateNotes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

LanguageUIAudioSubNotes
English

VR support[edit]

3D modesNative Notes
vorpXG3D
User created game profile, requires D3D8to9, see vorpx forum profile introduction.

Issues Fixed[edit]

Game doesn't recognize all inputs from XInput controller[edit]

Use AntiMicro to map unrecognized inputs to keyboard and mouse
  1. Replace the [KEYBOARD], [JOYSTICK], and [MOUSE] sections of <path-to-game>game.ini with the below:
  2. Set up AntiMicro with this profile.
  3. If you like, you can also set AntiMicro to use this profile when the game is run, as well as set AntiMicro to run on PC startup, both from AntiMicro's settings, if you want to automate the process for playing the game.

Notes

This should be a rough mapping of a standard XInput controller to the PS2 controls based on the locations of the inputs on the Xbox 360 controller and the PS2 controller (A->X, LT->L2, etc). The PS2 control scheme can be found here.
Because of differences in the PC version of the game, there are still a few significant differences in controls from console versions.
  • On PC the gamepad recenter camera control is always tied to the web action control (LT in this control scheme) like the 'classic' control scheme on consoles.
  • On PC, the yo-yo spidey move is LT+RB which maps to the 'enhanced' control scheme from the console versions.
  • The dodging moves do not work.

Cutscenes are distorted[edit]

Use dgVoodoo2 and DxWnd
  1. Set up dgVoodoo2.
    1. Download dgVoodoo 2.
    2. Copy the DLL files from the MS/x86 folder to <path-to-game>, where SpiderMan.exe is located.
    3. Open dgVoodooCpl.exe. You may want to make a separate profile for the game (hit the Add button at the top of the window, and select the <path-to-game> folder, which you copied the DLL files into).
    4. Under the General tab, set the Appearance to Fullscreen and Scaling mode to Stretched, keep Aspect Ratio.
    5. Under the DirectX tab, set the Resolution to the resolution you intend to run the game with, and uncheck the 'dgVoodoo Watermark' option. You can also set the Filtering option here if you want to force anisotropic filtering.
    6. Click the OK button.
  2. Set up DxWnd.
    1. Download DxWnd.
    2. Run dxwnd.exe and go to Edit->Add, then in the Main tab, type in a Name, and for Path browse to and select <path-to-game>SpiderMan.exe.
    3. In the same Main tab, make sure under Generic, Fullscreen only is checked, and under Position, Desktop center is selected.
    4. In the Video tab, set Window style to default, Window size & position to Anchored, and Screen resolution to Native.
    5. Click the OK button.
  3. Now as long as DxWnd is running when you launch the game, the cutscenes should be visible and stretched to your screen, though they will still be stretched out if you have the game set to run in any aspect ratio besides 4:3.
  4. If you are using a 16:9 aspect ratio, you can download modified cutscene files that are stretched properly for 16:9 aspect ratios to watch the cutscenes in-game without any distortion.
    1. Go to <path-to-game> and make a backup of the movies folder.
    2. Download these modified .BIK files and place them in the movies folder (replacing the old files, which you should have backed up).

Notes

If you like, you can automate launching DxWnd on your PC's startup by placing a shortcut to dxwnd.exe in your Start Menu's Startup folder, and changing the shortcut's properties. In the Properties window of the shortcut, in the Shortcut tab, change Target by adding /T to the end of the text in the field. The resulting field should look something like '<path-to-DxWnd>dxwnd.exe' /T. The /T parameter launches DxWnd in the system tray.

Issues Unresolved[edit]

Crash/black screen with resolutions higher than 640x480 in Windows 10[edit]

If the game is set to a resolution higher than 640x480 in Windows 10, the game will attempt to change resolutions and might freeze on a black screen after the intro movies, when starting or loading a game, or even whenever you navigate through the menus to watch movies/cutscenes. The only solution so far is to play in 640x480. Unknown if there is a fix to play at higher resolutions.
Play in 640x480[citation needed]

Marvel Spider Man Unlimited Game

Try using dgVoodoo2 and DxWnd[citation needed]

A possible workaround is to run the game using dgVoodoo2 and DxWnd. Follow the method for setup in Cutscenes are distorted.

Other information[edit]

API[edit]

Marvel Spider Man Pc Free

Executable32-bit64-bitNotes
Windows

System requirements[edit]

Windows
MinimumRecommended
Operating system (OS)98ME, 2000, XP
Processor (CPU)Intel Pentium III 450 MHz
AMD Athlon
Intel Pentium III 550 MHz
AMD Athlon
System memory (RAM)64 MB128 MB
Hard disk drive (HDD)750 MB1.25 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible

Notes

  1. 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%VirtualStore on Windows Vista and later (more details).

References


PS4 Controls

You can customize your controls for Marvel’s Spider-Man by going to your settings. You can change your overall PS4 control defaults from your PS4 settings as well, but that applies to every game and action for your PS4. The default controls are shown below.

Left Stick – Movement

L3 – Crouch / Dive

Right Stick – Camera Movement

R3 – Show Target (Hold)

Touchpad – Map

L1 – Select Gadget

L2 – Aim

R1 – Shoot (gadget)

R2 – Swing / Run / Parkour

Triangle – Shoot web

Square – Attack

X – Jump

Circle – Dodge

D-Pad Up – Camera

D-Pad Down – Healing


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